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Coromon starter evolutions
Coromon starter evolutions




coromon starter evolutions
  1. #Coromon starter evolutions manuals#
  2. #Coromon starter evolutions series#

Coromon embraced the idea behind Shiny variant styles and made them a main function of the title.

#Coromon starter evolutions manuals#

The star of the show however can’t be overstated, the Coromon the player can collect, train, trade, and evolve are by far the best part of the title.Īfter selecting a starter from three impeccably designed creatures - a small water shark Nibblegar, a polar bear CubZero, and a fire tortoise Toruga - you’ll start to notice a trend after receiving manuals that function as reading help for when you forget a game function. For those deeply entrenched into the hardcore Pokémon scene, the hard difficulty is basically a built-in Nuzlocke setting, and you can throw on a slider that lets you STEAL other trainers Coromon, with the catching mechanism called Spinners which are definitely not Poké Balls. There are difficulty options here as well. Moves are named well, like ‘Cinder’ does fire damage, and ‘Splash’ does water, unlike the useless function it had in different games. This does add variety and strategy, but with only seven types it can get simplistic quickly.

coromon starter evolutions

There are seven Coromon typing’s that function with rock, paper, scissors weakness effects, as well as six ‘skill’ types that each Coromon has a strength and weakness to. “Coromon, is a fantastic love letter to its inspiration.”īattling is traditional turn-based gameplay, where stats determine who acts first, damage output and so on. TRAGsoft had fun inserting these into the game, and they’re well worth locating, a novel idea. I’ve gotten hit with the move ‘Pocket Sand’ so often, I’m sure King of the Hill’s Dale Gribble would be proud. Exploring gets the player these small ‘Aha!’ moments which rewards hitting every nook and cranny. These references (without spoiling too much) outline awareness of years of culture, and they’re inserted organically. ‘Dad jokes’ often occur as well, such as when interacting with a scarecrow you’re treated to an “outstanding” groan worthy line.

coromon starter evolutions

I came across certainly not Weird Al’ Yankovic, with dialogue that comes from his parodies. Velua is LOADED with personality there are constant pop culture references shamelessly thrown into the title. But besides adventuring with Coromon the player is given another ‘chosen one’ type quest to bring the main course to the table. The ‘trainer’ is outfitted with a Gauntlet, which allows them to carry exactly six caught Coromon and utilize modules that can further progress the story - such as a ‘Push module,’ that has a fun icon that looks just like the ‘Move’ icon from Golden Sun - which hearken back to HM’s from that other ‘mon’ series. From like-minded individuals/trainers that aren’t treacherously long or tedious considering you’re always where you’re meant to be. Researchers are tasked with documenting Coromon while travelling, and what better way to do that than with side-quests that teach you the inner workings of the game.

#Coromon starter evolutions series#

This is a concept only introduced to Pokémontitles with the X and Y series of games, that Coromon included, and I’m here for it. Skill Flash Skill Flashīold: this move does 25% more damage due to Type Proficiency.When starting out as a Coromon Battle Researcher, there is a great degree of customization with the main character: a name, hairstyle, the slightly small but recognizable clothing style, and even gender designation is given to the player before you set out on your journey through the lands of Velua. When attacked, the Coromon steals any Fruit held by an attacker making contact.īold: this move does 25% more damage due to Type Proficiency. Once every three damaging Skills its power unleashes, dealing 50% more damage. Its claws are so sharp that lowering its Attack is impossible, and its contact Skills deal 15% additional damage. Defense increases by two stages, countering the type of damage taken. Observed values have no Potential influence.Īfter taking super effective damage, the Coromon's Defense or Sp. Values for bars are calculated from base stats, in-game bar values are indicative of the Coromon's last evolution if applicable.






Coromon starter evolutions